Good job dude, simple but fun mechanic. Not an idle game, but still a good time. I think the hit boxes on the spikes could be adjusted a bit to be slightly more forgiving, but that's the one quick takeaway I have after finishing it.
I don’t believe this was an intended feature but I might be wrong: When you stand next to the enemy it will bounce off of you like it would a block instead of killing you.
I like it, but there are a few bugs I noticed: I can build inside of walls, and I can glitch myself into walls by building inside of me (the same can be done to enemies). Make a way for the building system to detect if something is there before placing. I also think it would be cool if you added more obstacles to make the game harder, such as enemies that can damage/destroy what you place.
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Good job it's a good game
naaaah not rell
Good job dude, simple but fun mechanic. Not an idle game, but still a good time. I think the hit boxes on the spikes could be adjusted a bit to be slightly more forgiving, but that's the one quick takeaway I have after finishing it.
this dosent idle or mutation
not trying to insult your work or anything (not like i could do this) Was this made in like scratch or turbowarp? just curious.
nvm this was made in godot
the game is to short because i dont have ideas so if you got ideas for game pls hit me up to make a game for the GMTK game (give me your discord)
absolutle noice
what deas it mean ??
Nice
thnx
cool
thnx
play the game and give me fideback
I don’t believe this was an intended feature but I might be wrong: When you stand next to the enemy it will bounce off of you like it would a block instead of killing you.
if your talking about the red cube so its a bug ,but the yellow circle is feature
Red chbe
I like it, but there are a few bugs I noticed: I can build inside of walls, and I can glitch myself into walls by building inside of me (the same can be done to enemies). Make a way for the building system to detect if something is there before placing. I also think it would be cool if you added more obstacles to make the game harder, such as enemies that can damage/destroy what you place.
thanks for your feedback's